Red Kite Games - Sumo Digital, Leeds, UK — Gameplay Programmer
DEC 2021 - PRESENT
Worked for an external AAA studio as part of the gameplay programming team to help build the next entry of a (yet unannounced) beloved FPS IP using UE5, C++ and Blueprint.
My responsibilities included collaborating with designers, animators, and VFX artists to prototype and implement gameplay features as well as owning multiple interactable objects as part of the World Interactions Pod.
Eyeware, Lisbon, Portugal — Software Developer Intern
JUL 2020 - SEP 2020
Worked on a desktop app and twitch extension using Qt and OpenGL to allow users to track their gaze using their phone, avoiding the need for a specialized camera.
Aptoide, Lisbon, Portugal — Software Developer Intern
JUN 2019 - AUG 2019
Worked alongside an interdisciplinary team to implement the REST API for a Games Service alternative for foreign markets where Google Play is not available.